Find a local ui designer in Sydney

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Best ui designers in Sydney

Ranked by verified rating, review volume, proximity and profile completeness. Every freelancer joins with an ABN and an Australian mobile.

Showing 5 of 10 freelancers.
KL

Katie L.

Just joined
Sydney, NSW 20+ yrs
Graphic Design (Signage, Posters, Digital & Print)Logo & Brand IdentityPresentation & Pitch Deck Design +4 more
MM

Miguel M.

Just joined
Sydney, NSW 10+ yrs
Website & UI/UX DesignApp DesignWeb Design +4 more
TS

Taha S.

Just joined
Sydney, NSW 5+ yrs
Logo & Brand IdentityGraphic Design (Signage, Posters, Digital & Print)Website & UI/UX Design +13 more
EM

Elena M.

Sydney, NSW 5+ yrs
Web DevelopmentFront-end DevelopmentWebsite & UI/UX Design +8 more
AN

Anthony N.

Sydney, NSW 3+ yrs
Graphic Design (Signage, Posters, Digital & Print)Website & UI/UX DesignAdvertising & Marketing Creative

What's the cost of a ui designer in Sydney?

$116/hr
Est. hourly rate $66$222/hr
ui designer Ave. hourly rate · Updated today
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Ui designer in Sydney, questions

UI design is the visual layer of your screens: layout, colour, typography, spacing, icons and buttons, plus every state a component can be in (default, hover, active, disabled, error, empty, loading). A typical gig covers a short brief, a visual direction or two, the key screens designed in full, and a tidy set of reusable components. You usually get the lot as a Figma file the developer can build straight from.

UI is the look: the colour, type, spacing and components that make a screen feel right. UX is the how: the flows, the screen order and the logic that make the thing actually work for the person using it. UX decides where the button goes and why; UI decides what it looks like. A polished UI on a broken flow still frustrates people, so most jobs need both, but they're separate skills and you can hire for one at a time.

Consistency and clarity over decoration. Good UI uses one type scale, a tight colour palette and the same component everywhere, so a button always looks like a button and the important thing is the thing that stands out. It also covers the unglamorous states (errors, empty screens, loading) that cheap design skips. If a new screen feels familiar the moment someone lands on it, the UI is doing its job.

All the states and edge cases, not just the happy path. That means error messages, empty states before any data exists, loading and skeleton screens, long-text and short-text versions, and how it reflows on a narrow phone. It's worth asking the freelancer to design these up front, because they're the screens your developer hits halfway through the build and the ones a half-finished design leaves out.

A small set of screens for one feature usually runs 1 to 2 weeks. A full app or website UI, with a component set and all the states, more often runs 3 to 6 weeks. The biggest variable is screen count and how many states each one needs, so list the screens in the gig. Sign-off time on your side is the other thing that stretches it, so agree up front who has the final say.

You can get a long way with an off-the-shelf template or a kit in Figma or Canva, and for an early test that's fine. The catch is the fit: templates rarely match your exact content, your brand or the odd states your product throws up, so you end up bending your idea to the template. A UI designer builds screens around how your thing actually works, in proper component files you and your developer can extend later.

A structured Figma file (or similar) with the final screens, a reusable component library, your colour and type styles defined as tokens, and the states laid out for each component. Ask for the file organised so a developer can inspect spacing and export assets, plus a short note on the type scale and colour codes. If the design uses custom icons or images, confirm you're getting those source files too.

Usually, yes. Settle the flows and screen order first (the UX), then design how they look (the UI), because it's quick to move boxes around in a wireframe and slow to redo a fully styled screen. If the flows are already sorted, a UI gig on its own makes sense. If you're not sure what the screens even are yet, start with UX or a wireframing gig, then bring in UI once the structure holds.

In Sydney, UI design for a small feature or a handful of screens often runs $1,000 to $3,000. A full app or website UI with a component set and all the states more typically lands at $4,000 to $10,000, and larger products go beyond that. Price tracks screen count, how many states each needs, and whether a reusable component library is part of the deliverables.

Look for a portfolio of real interfaces, apps and web products, not just posters or branding, and check the detail holds up: consistent spacing, clear states, screens that feel buildable. Confirm they hand over an organised Figma file with components and tokens, ask how many revision rounds the gig includes, and read their verified reviews on Unjumble. A quick chat about your product tells you fast whether they get it.

Post a UI design gig in under five minutes. Describe the work, set your budget and timeframe, and choose whether it's time-based or outcome-based. Local freelancers send a bid with a quote, you compare their profiles, portfolios and verified reviews, then pick the one that fits. Posting is free, so you only pay for the work.

Every gig is split into stages you both agree on up front. You fund each stage before the work starts and it's held securely through Stripe, then released once you sign off. No chasing invoices, and no paying for work that's not done.